Development update!
Happy New Year!
Made lots of progress this year with the limited time available for development and dealing with general life and health issues and the like. Things such as planets, species, ships, and other major mechanics of the game are programmed or in a very good state. The remaining mechanics are more secondary and tertiary aspects or more fleshing-out of primary ones. Work done probably represents roughly 70%ish of my roadmap for beta (more like pre-beta), where then I will look to polish it, get some QA done, and ready it for Steam's Early Access program.